{"id":13815,"date":"2025-08-21T13:29:02","date_gmt":"2025-08-21T20:29:02","guid":{"rendered":"https:\/\/www.icgmagazine.com\/web\/?p=13815"},"modified":"2025-08-27T11:13:12","modified_gmt":"2025-08-27T18:13:12","slug":"on-the-floor","status":"publish","type":"post","link":"https:\/\/www.icgmagazine.com\/web\/on-the-floor\/","title":{"rendered":"On The Floor"},"content":{"rendered":"<p style=\"font-weight: 400;\">America&#8217;s leading tech conferences \u2013 HPA, NAB, and Cine Gear \u2013 served up an enticing mix of new technology, while still keeping the camera department top of mind.<\/p>\n<p><span style=\"color: #737070;\"><span style=\"font-family: andale-mono-regular; font-size: 9pt;\">by David Geffner \/ Photos Courtesy of HPA &amp; NAB \/ Cine Gear Expo LA Photos by Troy Harvey<\/span><\/span><\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p style=\"font-weight: 400;\"><strong>As I\u2019ve noted in this space for the last few years, A.I. (artificial intelligence)<\/strong> continues to grab headlines as the biggest technological disruptor this industry has encountered in more than a century. Consequently, there was plenty of A.I.-driven content and products at the three major U.S. tech conferences in 2025: the HPA Tech Retreat, NAB Show Las Vegas, and the even more old-school-minded Cine Gear Expo LA. But the glut of A.I. news doesn\u2019t necessarily mean vendors have abandoned forward momentum for the technology that has driven this industry since its inception \u2013 the camera.<\/p>\n<p style=\"font-weight: 400;\">In fact, meeting privately with reps from FUJIFILM North America at NAB 2025 about the company\u2019s first-ever cinema camera, the GFX ETERNA, I found a room full of professionals fully dedicated to pushing camera technology to new heights. Certainly, the long event horizon Fujifilm has opted to take with the ETERNA has helped sustain hype, and the camera\u2019s specs alone are promising. The ETERNA has a massive native sensor that supports DCI 8K and 6.3K in Super 35 mm; 12-bit RAW and 4:2:2 10-bit uncompressed HDMI recording; 20 different types of film simulations; a host of 3D LUTs for F-Log2\/F-Log-C; and even a 16 \u00d7 9, 2000-nit touchscreen monitor. But even more promising (particularly for Local 600 camera teams) is that it\u2019s coming from a company with a rich history in creating cinema film stocks.<\/p>\n<p style=\"font-weight: 400;\">\u201cThe reason it\u2019s called the ETERNA,\u201d FUJIFILM N.A. Field Marketing Manager Michael Bulbenko told me, \u201cis precisely because of the association that name has to Fujifilm&#8217;s history in producing film negatives. What makes the ETERNA unique among contemporary digital cameras is that it\u2019s based on the GF sensor format we\u2019ve had for quite a few years. So, while the ARRI 65 sensor, for example, is wider, the ETERNA\u2019s sensor [43.8 \u00d7 32.9 mm] is taller \u2013 which puts us in a place no other manufacturer has gone.\u201d That includes a system that captures 4:3 open gate, has dual-gate ISO\u2019s of 800\/3200, and built-in Frame.io. \u201cI think what has surprised everyone the most [at NAB],\u201d Bulbenko added, \u201cis a top battery slot that charges from the V-Mount 25 volts. With an on-board battery always charging, users can hot-swap this camera; they\u2019ll never need to shut it down while shooting.\u201d<\/p>\n<p style=\"font-weight: 400;\">The ETERNA comes with a native GF lens mount, which accommodates a range of Fujinon lenses, including a new Fujinon 32-90 mm power zoom that won\u2019t fit any other camera. (The system comes with a PL mount adapter.) Color processing on the camera, while not fixed at press time, sounds impressive, with three different F-Log curves in Rec.2020, including Fujifilm&#8217;s \u201cCinema F-Log Curve,\u201d which offers a color gamut covering roughly 90 percent of ACES. As Victor Ha, Vice President, Electronic Imaging Division &amp; Optical Devices Division, offered, \u201cColor and image processing have always been core to Fujifilm&#8217;s mission, so this camera was designed with filmmakers in mind. Of course, the lightweight design, the large sensor, and a proprietary Fujinon lens that offers iris and zoom controls are all features that the live-sports and live-event world will love as well.\u201d As to why the ETERNA and why now, Bulbenko said, \u201cWe\u2019ve had these GFX cameras in the market for a few years, and everyone loves their beautiful cinema-quality video. Matty Libatique just used them on an upcoming Spike Lee movie [<em>Highest 2 Lowest<\/em>]. We\u2019ve had Local 600 Directors of Photography begging us to put this camera in a box. So we did.\u201d<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_13818\" aria-describedby=\"caption-attachment-13818\" style=\"width: 1400px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-full wp-image-13818\" src=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765.jpg\" alt=\"\" width=\"1400\" height=\"933\" srcset=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765.jpg 1400w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765-768x512.jpg 768w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765-360x240.jpg 360w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765-480x320.jpg 480w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765-720x480.jpg 720w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765-1200x800.jpg 1200w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765-750x500.jpg 750w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765-600x400.jpg 600w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765-780x520.jpg 780w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765-300x200.jpg 300w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/DSF2765-1050x700.jpg 1050w\" sizes=\"(max-width: 1400px) 100vw, 1400px\" \/><figcaption id=\"caption-attachment-13818\" class=\"wp-caption-text\">FUJIFILM&#8217;s first-ever cinema camera, the GFX ETERNA, was visible only under glass at NAB 2025. But its super-tall sensor, open gate support, and rich filmmaking history had attendees eager to give it a test drive. \/ Photo Courtesy of FUJIFILM N.A.<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p style=\"font-weight: 400;\"><strong>Another company forever expanding the notion of what can<\/strong> go \u201cin a box\u201d is RED Digital Cinema, whose landmark RED One camera (4K at 60 fps) was announced by RED founder Jim Jannard at the 2006 NAB Show. Fast-forward nearly two decades, and RED has continued to be a pioneer in high-resolution capture, introducing models like the V-Raptor, which features a VistaVision 8K sensor that can crop to smaller formats, such as Super 35. When RED was acquired by venerable still-camera\/lens maker Nikon in 2024 (for a reported $87 million), industry experts were mildly perplexed by the marriage, even though Nikon had shown intentions to enter the digital cinematography market. So, what then was RED touting at NAB 2025? That V-Raptor [X] Z Mount and KOMODO-X Z Mount cinema cameras were now compatible with Nikon\u2019s Z mount lens series.<\/p>\n<p style=\"font-weight: 400;\">\u201cWhat\u2019s so exciting about the V-Raptor X and KOMODO X having integrated the Z mount,\u201d described Jeff Goodman, Vice President of Product Management, RED Digital Cinema, \u201cis that RED has never, historically, had a first-party mount or optics internal to the company. Now, under the same umbrella, we have this full chain \u2013 from the codec on down \u2013 that can be optimized to Nikon\u2019s products. One cool thing about this integration is that the Z mount has the shallowest flange depth on the market at this level of digital capture, which means there is a wide range of adaptability in bringing in lenses from another ecosystem.<\/p>\n<p style=\"font-weight: 400;\">\u201cWe\u2019ve also been working very closely with Nikon\u2019s engineering team,\u201d Goodman continued, \u201cto overhaul their autofocus system, which on a still camera would not require a function like &#8216;smooth iris,&#8217; as we have designed. In addition to the improved autofocus performance, RED users now have the option to use all the NIKKOR F lenses, from the AI Nikkor series onward, including popular vintage lenses, by pairing them with the Mount Adapter FTZ II. And both products support the power zoom control of the new NIKKOR Z 28-135 mm f\/4 PZ. Nikon brings so many years of expertise in lens quality, and RED brings years of experience in how best to adapt their glass to digital cinema.\u201d<\/p>\n<p style=\"font-weight: 400;\">Not to be outdone, Sony was also pushing the envelope of new camera technology with products like the company\u2019s first iteration of a camera tracking system for virtual production. Speaking at NAB 2025 with Samuel Fares, senior manager of Sony\u2019s Digital Media Production Center (DMPC) and manager of marketing, virtual production, I got to see the proprietary technology that ties together Sony\u2019s virtual production ecosystem. \u201cWe\u2019re the only company that makes both the camera and the LED wall,\u201d Fares explained. \u201cSo, because we make a 1.5-millimeter-pitch Crystal LED [VERONA] wall and the Ocellus tracking system, which is marker-free and uses simultaneous localization and mapping to capture location and data \u2013 indoors or out \u2013 we can get very close to The Volume.\u201d<\/p>\n<p style=\"font-weight: 400;\">Fares noted how his NAB booth demo had a corner \u201cwith a 90-degree angle that would normally mean seeing color shift on the output,\u201d he continued. \u201cBut because we make the camera and LED wall, we can compensate for that off-axis color shift using our software within Unreal Engine. That, in turn, compensates for the color on the LED wall so that the camera is now capturing correctly, without a color shift.\u201d<\/p>\n<p style=\"font-weight: 400;\">The Ocellus system features five sensors, each with two IR\u2019s. Also inside is an IMU, which allows the system to measure camera angular movement\u2013 pitch, roll, yaw, etc. \u201cAll of that goes through a USB-C connection,\u201d Fares added, \u201cthat feeds back to the main processing unit. So with no markers, reflecting points, or infrared cameras, we\u2019re creating a 3D version of the environment being captured and then using those anchor points to create a 3D point cloud. All of the lens data is coming out via SDI and giving us genlock, while the RJ45 Ethernet cable sends it back to Unreal Engine. Another cable feeds power to the computer processing unit without pulling power away from the camera. For cameras that don\u2019t have metadata, we\u2019ll include encoders that would go on the lens, so you would create your lens profile based on whatever metadata you have.\u201d<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_13827\" aria-describedby=\"caption-attachment-13827\" style=\"width: 1400px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-full wp-image-13827\" src=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1.jpg\" alt=\"\" width=\"1400\" height=\"933\" srcset=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1.jpg 1400w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1-768x512.jpg 768w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1-360x240.jpg 360w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1-480x320.jpg 480w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1-720x480.jpg 720w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1-1200x800.jpg 1200w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1-750x500.jpg 750w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1-600x400.jpg 600w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1-780x520.jpg 780w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1-300x200.jpg 300w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2487-1-1050x700.jpg 1050w\" sizes=\"(max-width: 1400px) 100vw, 1400px\" \/><figcaption id=\"caption-attachment-13827\" class=\"wp-caption-text\">The ICG-sponsored panel \u201cUnscripted Meets Sustainability,\u201d hosted by Local 600 Technology Expert Michael Chambliss (far left), explored how industry stakeholders \u2013 (L to R) \u00a0Cyle Zezo, Oscar Dominguez, and Tracy Baird \u2013 have been working to implement a culture change in the unscripted genre. \/ Photo Courtesy of NAB<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p style=\"font-weight: 400;\"><strong>Of the NAB panels I attended, including two on new technology<\/strong> in live sports, the ICG-sponsored \u201cUnscripted Meets Sustainability\u201d was the most enlightening, given that it presented content rarely explored in a public setting. Hosted by Michael Chambliss, ICG\u2019s Assistant Western Region Director, the thoughts offered up by panelists Cyle Zezo, founder, Reality of Change; Tracey Baird, executive producer\/showrunner\/producer (<em>OMG Fashun<\/em>,<em>\u00a0True Story with Ed &amp; Randall<\/em>,<em>\u00a0Flight of the Conchords<\/em>); and Emmy-winning Local 600 Lighting Designer Oscar Dominguez (<em>The Voice<\/em>, <em>Shark Tank<\/em>, <em>Big Brother<\/em>) were fresh and insightful.<\/p>\n<p style=\"font-weight: 400;\">Chambliss kicked off the panel by noting how \u201cradically different\u201d sustainability is in the unscripted world versus scripted television and features. \u201cProducers can actually build sustainability into an unscripted show\u2019s challenges and even into its theme,\u201d Chambliss announced. \u201cThis creates the possibility of a true culture shift in this type of production.\u201d<\/p>\n<p style=\"font-weight: 400;\">Zezo, who in 2024 partnered with some 30 unscripted production companies to develop a Sustainability Roadmap, said that he founded Reality of Change two years ago (after he left his position as an executive at the CW Network). \u201cIn talking to other executives and producers,\u201d he shared, \u201cI found they all were keen on sustainability but just didn\u2019t have the knowledge or means to make it happen. Most of the talk around sustainability was geared toward scripted content, which is great. But I knew that unscripted audiences share a unique overlap with the shows they love \u2013 whether it\u2019s food and cooking, home renovation, or fashion, unscripted production deals directly with how real people live, so the potential to make an impact is enormous.<\/p>\n<p style=\"font-weight: 400;\">\u201cOf course, you can\u2019t get super preachy in the unscripted world,\u201d Zezo added. \u201cIt has to be organic and part of the entertainment package, not right on the nose. We can reinforce sustainable themes, given that many unscripted shows come back to the same challenges or have real people as contestants. Using induction ovens in a cooking show or having a plant-based chef for a challenge, for example. There are many things that can be done that don\u2019t explicitly mention climate change or sustainability.\u201d<\/p>\n<p style=\"font-weight: 400;\">Zezo\u2019s efforts resulted in a pledge from the partner production companies to promote sustainability in three areas. \u201cThe first was onscreen,\u201d he explained, \u201canother was more sustainable production practices, and the third was industry engagement. We think it\u2019s important for other producers to see what these companies are doing and hopefully be inspired to mirror that, as well as to promote messaging throughout a show\u2019s crew that sustainable practices are a priority. Unscripted producers and crews mustn\u2019t feel like an outside entity is coming in and imposing change. It has to come from within.\u201d<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_13822\" aria-describedby=\"caption-attachment-13822\" style=\"width: 1400px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-full wp-image-13822\" src=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2495.jpg\" alt=\"\" width=\"1400\" height=\"1050\" srcset=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2495.jpg 1400w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2495-768x576.jpg 768w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2495-750x563.jpg 750w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2495-1200x900.jpg 1200w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2495-80x60.jpg 80w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2495-533x400.jpg 533w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2495-693x520.jpg 693w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_2495-933x700.jpg 933w\" sizes=\"(max-width: 1400px) 100vw, 1400px\" \/><figcaption id=\"caption-attachment-13822\" class=\"wp-caption-text\">Local 600 was well-represented at NAB 2025. ICG members (L to R) operator Letty Gallelos, 1st AC Chris Metcalf, director of photography Dawn Fleischman, SOC, and operator Shanele Alvarez, SOC, hosted workshops throughout the multi-day trade show at the North Hall&#8217;s Cine Central. \/ Photo Courtesy of NAB<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p style=\"font-weight: 400;\"><strong>Baird picked up that gauntlet, noting how she came up <\/strong>behind the scenes before moving over to the creative side and was always pushing for more sustainable practices \u2013 the amount of paper printed for scripts, food left over from catering at the end of a shoot day, lighting and electrical usage, etc. \u201cThe scripted shows I worked on didn\u2019t allow for pushing sustainability in front of the camera, but that changed when I moved into unscripted,\u201d Baird recounted. \u201cMy OMG moment was with <em>OMG Fashun<\/em>, where I realized we could trick audiences into thinking about sustainability without hitting them over the head.<\/p>\n<p style=\"font-weight: 400;\">\u201cThe fashion industry is one of the biggest offenders of waste, with half of its products ending up in landfills,\u201d Baird continued. \u201cJulia Fox [the show\u2019s host] wanted to show audiences that fashion doesn\u2019t just have to be what you see on a runway in Paris or Milan \u2013 that it can be truly sustainable. We took that opportunity to make the show sustainable from head to toe because this was important to Julia. So, every challenge was soaked in sustainability, and all of the designers we brought in as contestants \u2013 we call them <em>disruptors<\/em> \u2013 used found materials in the real world. Dumpsters, Goodwill stores, plastic bags, you name it. Every challenge was about reusing fabrics and materials to make their designs. There was no waste involved.\u201d<\/p>\n<p style=\"font-weight: 400;\">Lighting sets in a more efficient (and less wasteful) manner is something Rodriguez has witnessed over his long career. The lighting professional talked about the days \u201cwhen we ran miles of cable and used ridiculous amounts of power to light a set, now shrinking down thanks to LED and multi-spectral lighting, which has hugely changed the unscripted world. No more need for manually changing a light with a plastic gel,\u201d Rodriguez explained. \u201cNew technology has naturally made my lighting footprint smaller as cameras are getting faster and their contrast range is broader, so that means when we go into a natural environment, say a hometown package on a reality competition series, we don\u2019t need massive amounts of diesel-powered trucks and generators. The circus gets much smaller.\u201d<\/p>\n<p style=\"font-weight: 400;\">Rodriguez also singled out previsualization as a dynamic tool for building sustainability into unscripted productions. \u201cThe challenge is to figure out \u2013 in advance \u2013 how much gear you really need. What is the right amount? I worked on a recent show where the director had ten little challenges \u2013\u00a0<span style=\"box-sizing: border-box; margin: 0px; padding: 0px;\">a teeter-totter, a foam pit,\u00a0and so on<\/span>. Typically, once his camera plot got on site, it would take us 45 minutes to an hour to figure out how to light it. Ten games, ten hours spent rigging and moving around lights per day. So, I said to the director, \u2018Come on over and we\u2019ll figure out all your camera placements in previs,\u2019 which took about three hours. So, we ended up saving Production one full day. That may not sound like a lot of time, but if you multiply those seven hours by many, many unscripted productions per year, it\u2019s a significant savings. All accomplished by thinking ahead and using new tech.\u201d<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_13828\" aria-describedby=\"caption-attachment-13828\" style=\"width: 1400px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-full wp-image-13828\" src=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030.jpg\" alt=\"\" width=\"1400\" height=\"933\" srcset=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030.jpg 1400w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030-768x512.jpg 768w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030-360x240.jpg 360w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030-480x320.jpg 480w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030-720x480.jpg 720w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030-1200x800.jpg 1200w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030-750x500.jpg 750w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030-600x400.jpg 600w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030-780x520.jpg 780w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030-300x200.jpg 300w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_030-1050x700.jpg 1050w\" sizes=\"(max-width: 1400px) 100vw, 1400px\" \/><figcaption id=\"caption-attachment-13828\" class=\"wp-caption-text\">Longtime ICG Director of Photography <span style=\"box-sizing: border-box; margin: 0px; padding: 0px;\">turned Canon product specialist <\/span>Matthew Irving was on Universal\u2019s town center backlot, highlighting features of Canon\u2019s two main cinema cameras \u2013 C400 and C80 \u2013 which offer different form factors but share the same 6K sensor. \/ Photo by Troy Harvey<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p style=\"font-weight: 400;\"><strong>New camera technology \u2013 and the systems supporting it<\/strong> \u2013 also played a prominent role during my visit to Cine Gear LA this past June. Speaking with Matt DeJohn, VFX\/editorial workflow manager at Blackmagic Design, about the company\u2019s efforts with immersive camera design offered a glimpse into the future of how we may all experience visual entertainment. \u201cWe\u2019re excited about the entire URSA line we\u2019ve been rolling out,\u201d DeJohn told me, \u201cwhich includes our URSA Cine 12K LF, our URSA Cine 17K 65, and our URSA Cine Immersive, which is a camera we developed in partnership with Apple to produce content specifically for the Apple Vision Pro headset. That meant that when we set about designing this system, it had to be to Apple\u2019s exacting level of specifications, which included 8K resolution per eye, 90 frames per second, and a full Blackmagic RAW file to provide the same flexibility you\u2019d get with a standard cinema camera.\u201d<\/p>\n<p style=\"font-weight: 400;\">To hit those specs, the company turned to its flagship camera line.<\/p>\n<p style=\"font-weight: 400;\">\u201cWe took the URSA body and added another sensor,\u201d DeJohn continued. \u201cThat meant we have two 12K LF sensors on this system and our own custom dual lenses on the front that provide a stereoscopic 180-degree field of view. That wide field of view gives a broad canvas that allows the user to look around; in terms of how it\u2019s projected in the headset, it\u2019s a normal human field of view. The goal is to transport the user exactly how he or she would view that environment if they were really there.\u201d<\/p>\n<p style=\"font-weight: 400;\">DeJohn, who worked for a virtual production company and was a VFX supervisor, noted that \u201ccreating immersive content, up until now, has been kind of a science project. By marrying this new immersive camera system with the post attributes of Resolve, we want to simplify things. So, we\u2019re shooting in lens space, editing in that same circular fisheye lens space, and then delivering that to the headset \u2013 as opposed to having to map the image as a VFX process before it gets to the headset.\u201d DeJohn said that showing the URSA immersive camera at Cine Gear was a great fit, \u201cas Blackmagic has been showing traditional camera technology here for years, and that same community has been excited to be able to see the camera in person and to see the footage it\u2019s generated.\u201d<\/p>\n<p style=\"font-weight: 400;\">ARRI, perhaps more than any other manufacturer, can lay claim to pushing digital cinematography into the mainstream when it first debuted ALEXA way back in 2010. Now commonly called the ALEXA Classic, that groundbreaking camera featured a Super 35-mm CMOS sensor capable of 2.8K resolution and uncompressed RAW recording. The original ALEXA found quick and widespread adoption in the market, mainly because ARRI was careful to transpose many of the attributes of its popular film cameras that had been in use for many years. At Cine Gear LA 2025, I met up with ARRI Product Specialist Art Adams (a former ICG operator with 33 years of Guild service) to talk about the company\u2019s most recent work in cinema lenses.<\/p>\n<p style=\"font-weight: 400;\">\u201cIf Signature Primes are the new Master Primes,\u201d Adams explained, \u201cwith one designed specifically for digital cameras and the latter for film, then our <span lang=\"EN\">Ens\u014ds<\/span>, which were introduced six months ago, are the new Ultra Primes. The <span lang=\"EN\">Ens\u014ds<\/span>\u00a0are based on the Signature Primes and have some similarities but also some differences. By loosening up the specs, we can get some other opportunities. For example, the bokeh has more astigmatism, creating more dreamy, smeary edges at the wider focal lengths. And the close-focus abilities are insane \u2013 we can get down to 1:4 on 12 of the 14 lenses, which is about two to three inches. You can get that close on everything from the 18 millimeter to the 250 millimeter in the <span lang=\"EN\">Ens\u014d <\/span>line.\u201d<\/p>\n<p style=\"font-weight: 400;\">Adams says the success of the Signature Primes begat the <span lang=\"EN\">Ens\u014ds<\/span> for equally diverse applications \u2013 at a more cost-effective price point. \u201cThe Signatures are high-end lenses that are used in features and TV and have taken off in fashion because they\u2019re so good with skin and faces. But they are pricey,\u201d Adams shared. \u201cBecause many people own their own equipment, we wanted [with the <span lang=\"EN\">Ens\u014ds<\/span>] to reach cinematographers working in commercials, corporate, and documentaries, for whom the Signatures may be out of reach. The close focus is also great for tabletop cinematography.\u201d<\/p>\n<p style=\"font-weight: 400;\">As for intentionally trying to build aberrations into the line, thereby enabling narrative users to have a vintage quality in contemporary glass, Adams added that \u201cboth the Signatures and the Enzos have vintage options in the rear optics. Because these lenses are so finely tuned, and a lot is going on at the back element, if you add another element in the back, you can mess them up nicely and don\u2019t have to go into the lens to alter the characteristics. The analogy I use is to a sports car \u2013 if you go into the engine, you\u2019re going to change the performance; if you just put speed bumps on the track, then it\u2019s a different approach.\u201d<\/p>\n<p style=\"font-weight: 400;\">Speaking to the recent popularity of ARRI\u2019s new ALEXA 35, Adams said that although filmmakers had been asking ARRI for a Super 35 camera that was streaming-service compliant, \u201cit meant revising the sensor, and that\u2019s not something we do lightly. When you make the photosites smaller and cram more of them into a smaller space, that affects the noise floor, which impacts the color \u2013 and we are all about color. It took us a while to get there, as we also rewrote our color science. That took a lot of horsepower, but in many cases [the ALEXA 35] renders the most perceptually accurate color I\u2019ve ever seen.\u201d As to ARRI\u2019s longtime presence at Cine Gear, Adams shared that \u201cCine Gear is the show where this community, people passionate about telling stories in film and television, comes together. I see people here that I don\u2019t see the rest of the year, so it\u2019s a very special show.\u201d<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_13829\" aria-describedby=\"caption-attachment-13829\" style=\"width: 1400px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-full wp-image-13829\" src=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048.jpg\" alt=\"\" width=\"1400\" height=\"933\" srcset=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048.jpg 1400w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048-768x512.jpg 768w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048-360x240.jpg 360w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048-480x320.jpg 480w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048-720x480.jpg 720w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048-1200x800.jpg 1200w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048-750x500.jpg 750w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048-600x400.jpg 600w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048-780x520.jpg 780w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048-300x200.jpg 300w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/20250606_Cine_Gear_Expo_048-1050x700.jpg 1050w\" sizes=\"(max-width: 1400px) 100vw, 1400px\" \/><figcaption id=\"caption-attachment-13829\" class=\"wp-caption-text\">\u201cIf Signature Primes are the new Master Primes,\u201d explained ARRI Product Specialist Art Adams (a former operator with 33 years of Guild service), &#8220;with one designed specifically for digital cameras and the latter for film, then our <span lang=\"EN\">Ens\u014ds <\/span>are the new Ultra Primes.&#8221; \/ Photo by Troy Harvey<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p style=\"font-weight: 400;\"><strong>I caught up with another long-time ICG-member-turned<\/strong>-product-specialist, Matthew Irving, at the Canon booth on Universal\u2019s town center backlot (where <em>Back to the Future <\/em>was shot). Irving, a Local 600 Director of Photography for 21 years who still keeps his membership current, was showing off Canon\u2019s two main cinema cameras \u2013 C400 and C80 \u2013 which offer different form factors but share the same 6K sensor.<\/p>\n<p style=\"font-weight: 400;\">\u201cBoth of these cameras have built-in Wi-Fi and Frame.io compatibility, so users can do camera-to-cloud without needing a third-party accessory,\u201d Irving described. \u201cYou dial up the network in the camera, which helps generate a six-digit code that you enter into Frame.io, and just like that, your editor three thousand miles away can log into Frame.io and start editing a 1920-by-1080 proxy while you\u2019re shooting 6K full-frame RAW, 12-bit to your CFexpress card on set. I\u2019ve done demos of this on my phone, and it could not be simpler. As soon as you hit Stop on that clip, it\u2019s going to upload it to the cloud. And this is not just a tool for editing. Your producer or client off-set can comment on the clips using the Adobe interface. It\u2019s great for communication across many areas of the pipeline.\u201d<\/p>\n<p style=\"font-weight: 400;\">Irving also pointed out how the C400 and C80 sensors allow for triple base ISO, \u201cwhich opens the door to increased sensitivity with lower noise levels. We have 800-, 3200- and 12,800-base ISO if you\u2019re working in our Canon Log or RAW formats,\u201d he explained. \u201cThe ISO resets the full dynamic range of the sensor around those bases, which means that even if you\u2019re shooting at 12,800, you still have 16 stops of dynamic range in Canon Log2. The best image would be achieved working one stop below that base ISO. So, if you dial up 12,800 as a base and stop down to 6400, it\u2019s going to clean that image up and look spectacular, even in a very low-light environment. Both cameras are native 6K full-frame RAW. But you can also do 4.34K Super 35 RAW or 4K in full frame or Super 35 using our XF AVC 10-bit 422.\u201d<\/p>\n<p style=\"font-weight: 400;\">Like many other vendors I spoke with, Irving described coming to Cine Gear as \u201cbeing like old home week. We had a Cine Gear party last night to reintroduce Canon Burbank to the community, as that facility was slow to get back on its feet after the pandemic,\u201d he shared. \u201cCanon Burbank is a welcoming place for DP\u2019s, AC\u2019s, operators, and everyone in Local 600 to come and test out gear and share ideas. I do a lot of outreach to ICG\u2019s Young Workers Group, and we\u2019ve hosted several ICG events inside that facility. So, being here at Cine Gear, and seeing the L.A. film community come together means the world to us.\u201d<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-13831\" src=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1189.heic\" alt=\"\" \/><\/p>\n<figure id=\"attachment_13832\" aria-describedby=\"caption-attachment-13832\" style=\"width: 1400px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-full wp-image-13832\" src=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1189.jpg\" alt=\"\" width=\"1400\" height=\"1050\" srcset=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1189.jpg 1400w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1189-768x576.jpg 768w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1189-750x563.jpg 750w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1189-1200x900.jpg 1200w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1189-80x60.jpg 80w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1189-533x400.jpg 533w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1189-693x520.jpg 693w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1189-933x700.jpg 933w\" sizes=\"(max-width: 1400px) 100vw, 1400px\" \/><figcaption id=\"caption-attachment-13832\" class=\"wp-caption-text\">VFX professionals David Stump, ASC, BVK (L) and Kevin Tod Haug&#8217;s (R) presentation about a\u00a0 \u201ccreatively lossless VFX paradigm\u201d they used for the 2023 Italian feature <em>Comandante<\/em> helped relieve the heavy A.I. focus at the 2025 HPA Tech Retreat. Stump said there was \u201ca huge effort made to have USD [Universal Scene Description] accepted as the workflow for moving assets throughout the project\u2019s pipeline.\u201d \/ Courtesy of HPA<\/figcaption><\/figure>\n<p style=\"font-weight: 400;\"><strong>Speaking of global reach, there may be no other tech <\/strong>conference on the planet more in tune with A.I. than the annual HPA Tech Retreat in Rancho Mirage, CA. My Web Exclusive on the 2024 HPA Tech Retreat <a href=\"https:\/\/www.icgmagazine.com\/web\/disruption-central\/\">[Disruption Central]<\/a>served up a super-deep dive into all things A.I., so my round-up this time around offers a mile-high look at HPA\u2019s overall content, which did (thankfully) feature panels and presentations where A.I. was not the focal point. Those included a presentation from longtime VFX professionals David Stump, ASC, BVK, and Kevin Tod Haug about a \u201ccreatively lossless VFX paradigm\u201d they used for the 2023 Italian feature <em>Comandante<\/em>. Haug described a film that had \u201c34 pages of a non-existent submarine in the middle of the Atlantic Ocean. And given Italian-language movies have an audience of a defined size and, consequently, a limited market, the film\u2019s director [Edoardo De Angelis] and the producers didn\u2019t know how to solve it. Luckily, they were just inexperienced enough to let us go kind of crazy with the various VFX optimization tools we wanted to try out, even though they knew it had never been done before.\u201d<\/p>\n<p style=\"font-weight: 400;\">Stump added that \u201cwe made a huge effort to have USD [Universal Scene Description] accepted as the workflow for moving assets throughout the project\u2019s pipeline.\u201d The essence of USD, as Haug described it, was that multiple departments could be working on multiple assets, \u201ca CAD program, a color program, and an animation program, all working on the same scene simultaneously,\u201d he explained. \u201cThe previs we used was a submarine model we got from the art department, based on a model that\u2019s in a museum. We did mo-cap for the actors, and the ocean was in Unity, which was the platform we used for previs. The real news here is that none of these assets had to be converted to anything else, as they were all output in USD. That meant there was no recreating assets over and over again during the workflow, as the assets we used in previs evolved into the assets we used for the finished comps.\u201d<\/p>\n<p style=\"font-weight: 400;\">Stump, an industry expert on metadata, said <em>Comandante<\/em> \u201creally gave me the chance to advance metadata as a production technology as we drove everything through metadata. We used a set of Cooke anamorphics \u2013 smart lenses that provided metadata, which was synced with camera metadata, which was synced with motion metadata from all the other devices \u2013 cranes, dollies, moving rigs. That metadata became the basis for all of our tracking information for matching VFX in post-production. Effectively using USD and metadata \u2013 from concept to delivery \u2013 created a workflow without redundancy, which benefits the entire production.\u201d<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_13833\" aria-describedby=\"caption-attachment-13833\" style=\"width: 1400px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-full wp-image-13833\" src=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1150.jpg\" alt=\"\" width=\"1400\" height=\"1050\" srcset=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1150.jpg 1400w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1150-768x576.jpg 768w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1150-750x563.jpg 750w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1150-1200x900.jpg 1200w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1150-80x60.jpg 80w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1150-533x400.jpg 533w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1150-693x520.jpg 693w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1150-933x700.jpg 933w\" sizes=\"(max-width: 1400px) 100vw, 1400px\" \/><figcaption id=\"caption-attachment-13833\" class=\"wp-caption-text\">&#8220;The HPA 2025 presentation, &#8220;Ray Tracing For The Win,\u201d featured the work of 42-year ICG Director of Photography Richard Crudo, ASC (2nd from R) and longtime VFX professionals Christopher Nichols, director of special projects, Chaos Innovation Lab (far right), and Vladimir Koylazov, co-founder, Chaos (2nd from L). Crudo said ray tracing &#8220;allowed me to see what was happening in camera at the moment of exposure between a foreground element and a background plate. It eliminates all the guesswork on the DP\u2019s part.\u201d<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p style=\"font-weight: 400;\"><strong>HPA Board Member and Head of the HPA Tech Retreat Innovation Zone James Blevins<\/strong> introduced a short film called \u201cRay Tracing For The Win,\u201d which featured the work of 42-year ICG Director of Photography Richard Crudo, ASC, and longtime VFX professionals Christopher Nichols, director of special projects, Chaos Innovation Lab, and Vladimir Koylazov, co-founder, Chaos. \u201cChris called saying they wanted to use ray tracing in virtual production,\u201d Blevins announced, \u201cand I listed five speed bumps to deter them. I said, \u2018It\u2019s a lot more than sending an image to the wall.\u2019 Three weeks later, Vlad had solved all of those issues, and we found ourselves at Fuse Technical Group doing a demo that was the first fully ray-traced virtual production session. Chaos then pulled together a team that included the six-time president of the ASC, Richard Crudo, to produce a short film that ended up looking way more expensive than what we paid.\u201d<\/p>\n<p style=\"font-weight: 400;\">Nichols described ray tracing as the \u201cnatural evolution of how we create, where light behaves naturally and accurately, as it does in the real world. For virtual production, this means fewer compromises, no shortcuts, and no endless tweaking of fake solutions. What you\u2019ll see on an LED wall is what you\u2019ll see in post. Ray tracing simplifies everything more accurately, with less effort, and with more focus on creativity.\u201d<\/p>\n<p style=\"font-weight: 400;\">In brief, ray tracing is a rendering technique that simulates how light behaves in the real world by tracing paths of individual light rays from light sources to the camera. Blevins noted that \u201cwhen Chris says \u2018simple,\u2019 he means the fully 3D, fully ray-traced files we produced on set are not delivered to another team just to make them work in a game engine.\u201d<\/p>\n<p style=\"font-weight: 400;\">Nichols said that \u201cgame engines are remarkable tools, but they\u2019re designed for video games, and virtual production has different requirements. When we designed Project Arena, we thought, \u2018What if virtual production didn\u2019t have a second pipeline for visual effects or endless asset optimization? What if we had a process that used the same 3D assets from concept to post? No convergence, no trade-offs, everything stays consistent.\u201d<\/p>\n<p style=\"font-weight: 400;\">Crudo described the experience as \u201ceye-opening,\u201d noting that his camera team was able to produce thirty \u201cgood\u201d shots per day. \u201cIt allowed me, for the first time, to see what was happening in camera at the moment of exposure between a foreground element and background plate,\u201d Crudo shared. \u201cAn argument could be made that they tried to achieve the same result with rear projection, but in the film days, you still didn\u2019t know what the balance would be, in terms of foreground and background lighting, contrast, and color, at the moment of exposure. In this case, I could balance the color and lighting of the foreground to what we wanted to have on the volume in a live view on my calibrated monitor and sign off on it. It eliminates all the guesswork on the DP\u2019s part.\u201d<\/p>\n<p style=\"font-weight: 400;\">Changes, Crudo added, are made in the moment. \u201cI went to Vlad one time, which was almost a Photoshop-like adjustment, about a piece that was a little hot in the background, and he said, \u2018How dark do you want it?\u2019 A little slide and it was fixed. Ray tracing reproduces light the same way your eye sees it in nature \u2013 the same textures, the same sense of wrap on faces, and falloff in terms of exposure. In many ways, the process returns control to the creatives on the set. It\u2019s liberating and a true revelation.\u201d<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_13840\" aria-describedby=\"caption-attachment-13840\" style=\"width: 1400px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-full wp-image-13840\" src=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/54362990672_bd2fd79b79_o.jpg\" alt=\"\" width=\"1400\" height=\"1036\" srcset=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/54362990672_bd2fd79b79_o.jpg 1400w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/54362990672_bd2fd79b79_o-768x568.jpg 768w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/54362990672_bd2fd79b79_o-750x555.jpg 750w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/54362990672_bd2fd79b79_o-1200x888.jpg 1200w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/54362990672_bd2fd79b79_o-80x60.jpg 80w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/54362990672_bd2fd79b79_o-541x400.jpg 541w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/54362990672_bd2fd79b79_o-703x520.jpg 703w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/54362990672_bd2fd79b79_o-946x700.jpg 946w\" sizes=\"(max-width: 1400px) 100vw, 1400px\" \/><figcaption id=\"caption-attachment-13840\" class=\"wp-caption-text\">Former Warner Bros. Executive (and outgoing SMPTE President) Renard T. Jenkins&#8217;s presentation, \u201cEmbracing Evolution: The Evolving Human Role in an A.I. World,&#8221; referenced Chinese A.I. start-up Deep Seek, telling attendees, \u201cthe feeling was that we\u2019re all going to lose our jobs, and A.I. is going to take over the world. But that will only happen if we allow it to happen.&#8221; \/ Courtesy of HPA<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p style=\"font-weight: 400;\"><strong>Ultimately, maintaining human control was the main takeaway from the many A.I. presentations<\/strong> at the 2025 HPA Tech Retreat. Tuesday\u2019s Super Session, titled \u201cThe Evolving Human Role in A.I.-Driven Film and TV Production and Post-Production Workflows,\u201d was the tip-off of what ground would be covered. Other presentations included A.I. and VFX, generative A.I. in postproduction, and even an overview of A.I.\u2019s implications for intellectual property (IP) protections in the media and entertainment industry. Former Warner Bros. Executive (and outgoing President of SMPTE) Renard T. Jenkins set the table with his 30-minute presentation, \u201cEmbracing Evolution: The Evolving Human Role in an A.I. World.\u201d Referencing a 2024 talk about A.I. he gave at the TV Academy, Jenkins noted that \u201ca year ago, I described A.I. \u2013 at least in terms of how the general public perceives it \u2013 as a baby just learning to crawl and walk. In the last year, the baby has become a teenager, in that A.I. may think that it knows more than we do, that we can do nothing right in A.I.\u2019s eyes, and that we may or may not be helpful to A.I.\u201d<\/p>\n<p style=\"font-weight: 400;\">Jenkins, who described himself as a \u201cpassionate lover of traditional filmmaking who was born with a camera in his hands,\u201d pointed to the heavy media attention given to Chinese A.I. start-up Deep Seek as an example of how \u201cour industry kind of lost its mind\u201d when confronted with the technology\u2019s potential. \u201cThe feeling was that we\u2019re all going to lose our jobs, everything is going to come crashing down, and A.I. is going to take over the world,\u201d Jenkins announced. \u201cBut that will only happen if we allow it to happen. Speaking as a survivor of having raised two teenage daughters, a teenager needs guidance; a teenager still needs the input of a parent. That means that we \u2013 the people who make up this industry \u2013 must ensure that A.I. models are ethically sourced, responsibly built, and that they actually have a purpose.\u201d<\/p>\n<p style=\"font-weight: 400;\">Toronto-based filmmaker Walter Woodman built on Jenkins\u2019 words with a presentation titled \u201c88% Human, 12% A.I.\u201d to illustrate the imperative of maintaining human control over A.I.-created stories. Woodman\u2019s short film <em>Air\u00a0<\/em><span style=\"box-sizing: border-box; margin: 0px; padding: 0px;\"><em>Head\u00a0<\/em>debuted<\/span> on YouTube in the spring of 2024, with a heavy push from OpenAI touting the project as the first to use its Sora application. While the film went viral as an all-A.I. creation, it was really a mix of traditional filmmaking and post-production editing, including manually rotoscoping the backgrounds and doing clean-up work on the main character, whose head is a yellow balloon.<\/p>\n<p style=\"font-weight: 400;\">\u201cWhen people talk about A.I., they always think faster and cheaper,\u201d Woodman explained. \u201cAnd that\u2019s a horrible way to look at filmmaking, because \u2018faster and cheaper\u2019 is a race to the bottom. I see my job as using A.I. to create things that may have previously been impossible [in the physical world].\u201d Because <em>Air Head<\/em> received so much backlash, Woodman presented a \u201cresponse to the haters\u201d with a short A.I. film called <em>Deflated<\/em> that cleverly revisits the hero of <em>Air Head<\/em>, now fallen on hard times after his previous viral fame. \u201cWhat parts of this film were A.I. and what parts were traditional filmmaking is why I\u2019m here at HPA today,\u201d Woodman continued. \u201cThis audience needs to know this is not an either-or proposition. Much like CGI before it, the future will be a combination of tools that are all, hopefully, beholden to the humans who drive the storytelling.\u201d<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_13834\" aria-describedby=\"caption-attachment-13834\" style=\"width: 1400px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-full wp-image-13834\" src=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1205.jpg\" alt=\"\" width=\"1400\" height=\"1050\" srcset=\"https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1205.jpg 1400w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1205-768x576.jpg 768w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1205-750x563.jpg 750w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1205-1200x900.jpg 1200w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1205-80x60.jpg 80w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1205-533x400.jpg 533w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1205-693x520.jpg 693w, https:\/\/www.icgmagazine.com\/web\/wp-content\/uploads\/2025\/08\/IMG_1205-933x700.jpg 933w\" sizes=\"(max-width: 1400px) 100vw, 1400px\" \/><figcaption id=\"caption-attachment-13834\" class=\"wp-caption-text\">Longtime media executive Barbara Lange&#8217;s presentation, \u201cA.I. for Good: The Role of Emerging Tech in Sustainability,&#8221; offered real-world examples of AI benefits in the film\/media industry. &#8220;We have the power, right now, to shape a more sustainable future,&#8221; Lange insisted. &#8220;We can create an industry that leads by example, proving it\u2019s possible to tell great stories, power innovation, and protect our planet, all at the same time.\u201d<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p style=\"font-weight: 400;\"><strong>Longtime media executive Barbara Lange, who has held leadership positions<\/strong> with SMPTE and HPA, neatly tied together the existential fears of new technology with the real-world concerns of climate change in a presentation titled \u201cA.I. for Good: The Role of Emerging Tech in Sustainability.\u201d Lange noted that A.I. is often labeled an \u201cenvironmental villain, given its energy-intensive computing requirements. Training large models can be the equivalent of powering small towns and even countries,\u201d she described. \u201cBut like every transformative technology, A.I. is here to stay, and we must learn how to harness it. Focusing only on energy consumption misses the bigger picture, as A.I. is already driving efficiency, reducing emissions, and enabling smarter, more sustainable decisions in our own industry.\u201d<\/p>\n<p style=\"font-weight: 400;\">Lange proceeded to give several examples. The first was from a student in interactive media and business at NYU Shanghai, tracking how to make film productions more sustainable in two major areas: fuel and electricity. \u201cMost productions are tracking these two practices by inputting data manually after the production ends,\u201d Lange shared, \u201cso there\u2019s no chance to make improvements. This student attached IoT [Internet of Things] \u00a0sensors to vehicles, lighting, heating, and cooling systems, anything she could measure, and was able to send real-time data to an A.I.-driven visualization tool that provided the production the ability to make changes while they were shooting.<\/p>\n<p style=\"font-weight: 400;\">\u201cTwelve Labs,\u201d Lange continued, \u201cis using A.I.-powered video tagging to organize thousands of hours of footage. With the huge data trains being captured on set, much can go unused or be lost in the archives. Rather than go back and reinvent the wheel, an A.I.-powered video search allows production teams to instantly find content without reshooting and all the added emissions that entails. A.I. is also being used to automate real-time captioning, making the live broadcasting world more accessible and energy efficient by eliminating manual transcription. We have the power, right now, to shape a more sustainable future. We can create an industry that leads by example, proving it\u2019s possible to tell great stories, power innovation, and protect our planet, all at the same time.\u201d<\/p>\n<p>&nbsp;<\/p>\n<div><b><u>ICG Magazine at Cine Gear<\/u><\/b><\/div>\n<div><b><u>\u00a0<\/u><\/b><\/div>\n<div>We jumped onto @theicgmag on Instagram to check in with a handful of longtime Local 600 vendor\/partners to see what tech was new and popping at the 2025 L.A.-based show.<\/div>\n<div><\/div>\n<div>Feel free to dive into the video links below for each vendor&#8217;s rundown.<\/div>\n<div><\/div>\n<p class=\"elementToProof\"><strong>Canon, Matthew Irving, Product Specialist\u00a0<\/strong><\/p>\n<p class=\"elementToProof\"><a id=\"OWA667f57b1-a84a-a528-7cf7-8d2b1a27b64f\" class=\"OWAAutoLink\" title=\"https:\/\/www.instagram.com\/reel\/DNq20dVs_qh\/?igsh=c2JwYWh0ZXE4cHBr\" href=\"https:\/\/www.instagram.com\/reel\/DNq20dVs_qh\/?igsh=c2JwYWh0ZXE4cHBr\" target=\"_blank\" rel=\"noopener noreferrer\" data-auth=\"NotApplicable\" data-linkindex=\"0\">https:\/\/www.instagram.com\/reel\/DNq20dVs_qh\/?igsh=c2JwYWh0ZXE4cHBr<\/a><\/p>\n<p>&nbsp;<\/p>\n<p class=\"elementToProof\"><strong>ARRI, Art Adams, Product Specialist<\/strong><\/p>\n<p class=\"elementToProof\"><a id=\"OWA2c80836a-d46e-27a0-25db-a2942aa8ebff\" class=\"OWAAutoLink\" title=\"https:\/\/www.instagram.com\/reel\/DNq3Xcpu7-x\/?igsh=MXhmMWhsc2h3ZHI1dQ==\" href=\"https:\/\/www.instagram.com\/reel\/DNq3Xcpu7-x\/?igsh=MXhmMWhsc2h3ZHI1dQ==\" target=\"_blank\" rel=\"noopener noreferrer\" data-auth=\"NotApplicable\" data-linkindex=\"2\">https:\/\/www.instagram.com\/reel\/DNq3Xcpu7-x\/?igsh=MXhmMWhsc2h3ZHI1dQ==<\/a><\/p>\n<p>&nbsp;<\/p>\n<p class=\"elementToProof\"><strong>Blackmagic Design, Matt DeJohn, VFX\/editorial workflow manager<\/strong><\/p>\n<p class=\"elementToProof\"><a id=\"OWA0a76363b-6147-13f4-fd29-10d18b8b8c24\" class=\"OWAAutoLink\" title=\"https:\/\/www.instagram.com\/reel\/DNq34jx0yb3\/?igsh=bDI0MTV5dm13NWYz\" href=\"https:\/\/www.instagram.com\/reel\/DNq34jx0yb3\/?igsh=bDI0MTV5dm13NWYz\" target=\"_blank\" rel=\"noopener noreferrer\" data-auth=\"NotApplicable\" data-linkindex=\"4\">https:\/\/www.instagram.com\/reel\/DNq34jx0yb3\/?igsh=bDI0MTV5dm13NWYz<\/a><\/p>\n<p>&nbsp;<\/p>\n<p class=\"elementToProof\"><strong>Bram Desmet, CEO, Flanders Scientific<\/strong><\/p>\n<p class=\"elementToProof\"><a id=\"OWA0bc501b8-7227-e675-c18d-f1add1ad3cb6\" class=\"OWAAutoLink\" title=\"https:\/\/www.instagram.com\/reel\/DNq4OzKg5oR\/?igsh=MXA5cHRtcW5ubWt1bw==\" href=\"https:\/\/www.instagram.com\/reel\/DNq4OzKg5oR\/?igsh=MXA5cHRtcW5ubWt1bw==\" target=\"_blank\" rel=\"noopener noreferrer\" data-auth=\"NotApplicable\" data-linkindex=\"6\">https:\/\/www.instagram.com\/reel\/DNq4OzKg5oR\/?igsh=MXA5cHRtcW5ubWt1bw==<\/a><\/p>\n<p>&nbsp;<\/p>\n<p class=\"elementToProof\"><strong>Fujifilm, John Blackwood, Director of Product Marketing<\/strong><\/p>\n<p class=\"elementToProof\"><a id=\"OWAedb8fc84-8625-b2fa-1b54-2740761ac7ad\" class=\"OWAAutoLink\" title=\"https:\/\/www.instagram.com\/reel\/DNq5Pwb11Ko\/?igsh=dTg0ZXoxZWQwa2o1\" href=\"https:\/\/www.instagram.com\/reel\/DNq5Pwb11Ko\/?igsh=dTg0ZXoxZWQwa2o1\" target=\"_blank\" rel=\"noopener noreferrer\" data-auth=\"NotApplicable\" data-linkindex=\"8\">https:\/\/www.instagram.com\/reel\/DNq5Pwb11Ko\/?igsh=dTg0ZXoxZWQwa2o1<\/a><\/p>\n<p style=\"font-weight: 400;\">\n","protected":false},"excerpt":{"rendered":"<p>America&#8217;s leading tech conferences \u2013 HPA, NAB, and Cine Gear \u2013 served up an enticing mix of new technology, while still keeping the camera department top of mind. by David Geffner \/ Photos Courtesy of HPA &amp; NAB \/ Cine Gear Expo LA Photos by Troy Harvey &nbsp; As I\u2019ve noted in this space for the last few years, A.I. (artificial intelligence) continues to grab headlines as the biggest technological disruptor this industry has encountered in more than a century. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":13836,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[10],"tags":[],"class_list":["post-13815","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-web-exclusive"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>On The Floor - ICG Magazine<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.icgmagazine.com\/web\/on-the-floor\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"On The Floor - ICG Magazine\" \/>\n<meta property=\"og:description\" content=\"America&#8217;s leading tech conferences \u2013 HPA, NAB, and Cine Gear \u2013 served up an enticing mix of new technology, while still keeping the camera department top of mind. by David Geffner \/ Photos Courtesy of HPA &amp; NAB \/ Cine Gear Expo LA Photos by Troy Harvey &nbsp; As I\u2019ve noted in this space for the last few years, A.I. 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